April 19th Post
Cubie: Botanical Breakout » Devlog
We are in the final stretch before our presentation next Thursday! Things are wrapping up in development but we still have a ways to go. Since last week we have made some small updates
Levels
We are only focusing on the Docks level for our final demo, so most of the changes pertain to that level.
Mechanics
Govan has been busy at work with fixing up any bugs that show up. The grapple is working properly.
Evan has finished animation blueprints and Cubie is looking great in 24 FPS.
Art
Brendan created a cool VFX smoke effect for Cubie's jetpack.
More models have been created, check out the photos
Mariah finished all of the animations for the bronions!
Get Cubie: Botanical Breakout
Cubie: Botanical Breakout
A PS1 inspired Collect-A-Thon Platformer starring Cubie!
Status | In development |
Authors | Findspot Interactive, Branson Mariola, Govan Hudson, Mariah Candel, Evan DiGiacomo |
Genre | Platformer, Adventure |
Tags | 3D, 3D Platformer, botanical, Breakout, collect-a-thon, cubie, dr-botany, Retro |
Languages | English |
More posts
- GDEX and Sewers Level Updates!!Jun 14, 2023
- It's The Hub Level... But BETTER!Mar 22, 2023
- Development Continues!Jan 13, 2023
- The Hub Level is HEREDec 02, 2022
- Only a couple more days we promise!Dec 01, 2022
- Hub World Update Inbound Part Two!Nov 03, 2022
- Hub World Update InboundSep 01, 2022
- GDEX DemoJun 09, 2022
- 100% MilestoneMay 05, 2022
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